LightHouse
Cross-platform scouting and strategy system for use at robotics competitions, with live data syncing between field scouts and drive team.
- CompE @ University of Washington
- Interest in Computer, Network, and Software Engineering
- Email: faletto@cs.washington.edu
Cross-platform scouting and strategy system for use at robotics competitions, with live data syncing between field scouts and drive team.
Guessing game for interior locations across the University of Washington Campus.
Web app for generating graphs for labs in the UW PHYS 12X series.
Developed software for a fixed-wing autonomous aircraft with real-time state estimation/correction and both manual/autonomous flight capability.
Began taking classes with an intent on majoring in ECE or Computer Engineering.
Assisted in imaging over 20,000 district-issued devices. Completed various technical work to keep the district's tech department running smoothly.
Led a team of students to install and update networks for schools and NGOs. Learned how to design and plan networks and make efficient use of available resources. Learned how to strategically delegate tasks to students based on their individual strengths.
Obtained professional-level certifications while learning how to implement a variety of networking protocols.
Led a small team to develop a strategy system for use at robotics competitions. The system consisted of a cross-platform scouting application written in Flutter and a server application written in Java, and allowed data to be instantly transferred between scouters, strategy team, and drive team.
GPA: 4.00, Awards: Varsity Letter (x2, Robotics), Knight Valor (Community Service), Senior Award (Cisco)